Guild Creation
Create your guild !
Last updated
Create your guild !
Last updated
The guild system of Kingdom Key was made to allow the formation of communities with guild members and to form the basis to prepare for the War of Emperium.
To make a guild, you will need an 'Emperium.' (When you use an Emperium to create a guild, you will not be able to get one back if you decide to break the guild.)
If you have obtained an Emperium, and have it on the character you want to make the guild on, create a guild by typing /guild "guild name" or ALT + G. The character you made the guild on is now the "Guild Master." Once you have made a guild, the name and who leads it cannot be changed
Kick all guild members, then type /breakguild "my guild name" as the master of the guild.
The guild window is accessed in-game, by pressing alt+G. This window is the interface used to change anything related to the guild, (that can be changed) and to view information such as who is currently online, the amount of people on, and the amount of people the guild can hold vs. the amount of people currently in the guild.
Guild Info Tab
General guild information, such as the current number of members, number of online members, leader, and guild level, is displayed here. Alliances are also listed here and the guild leader can remove alliances by right clicking an allied guild name. The tendency feature currently does not work.
Guildsmen Tab
All guild members are listed here. The leader is always first, with other members being ordered according to their title. Online members will be highlighted here. Members who have been taxed to provide the guild with experience can show the amount contributed as well. For the guild leader, titles of each member can be modified from this tab. Leaving the guild is also available by right clicking a member; guild members and members given the right to do so (via title) can kick anyone, while others can only kick themselves.
Position Tab
A total of 20 titles are available and can be set here by the guild leader. The order of titles here will influence the order of members in the Guildsmen tab. The permissions to invite players, kick members, or access guild storage is also given via titles.
Guild Skills
Available guild skills are displayed here. On obtaining a new guild level, the extra skill point is allocated via this tab. Using active guild skills is also done here.
Expel History
A list of recently kicked members are displayed here.
Guild Notice
The guild leader may write a two-line guild notice (one short and one long) that will be displayed to each member upon logging in or switching maps. Note that the second line is often overlapped by the chat box scroll bar, so a short and concise notice is preferable.
Guild masters can manage members' positions and set experience tax levels through Guild Titles. When being taxed in a guild, only your Base Experience is taxed. Your Job Experience will be unchanged by it. Taxes can only be set up to 50% of your Base Experience. Guild masters can also write messages, which are displayed when members log on/off, Teleport/flywing, or change maps.
Note: For people who do not wish to see messages, (such as when teleporting/changing maps often) the /li or /loginout command will disable these messages, as well as "Guildsman _____ has dis/connected" messages.
Currently there is no way to change guild leaders leader of a guild quits playing the game or their account becomes otherwise inaccessible, (such as via being permenantly banned) there is no way to let another guild member take ownership of the guild, and a new guild will have to be created.
Guild Titles are set by the Guild Master. They are used to set Guild Tax levels, and special names which can be entered in after a character's name. They also allow the Master to delegate various powers to other members such as inviting new members into the guild, kicking out members, or assigning who may access the guild's storage.
Guilds can also have their own personalized "emblem." An emblem is a small picture which can make it easy to identify members, especially in WoE. Emblem Creation:
Select a design for the Emblem.
Emblems must be 24x24 pixels in either BMP format or GIF format (animated gif included) using 256 colors, the hot pink color (Red: 255 Green: 0 Blue: 255) will appear transparent ingame.
Create a folder named Emblem inside the Kingdom Key folder and copy the emblem file into the Emblem folder. If you do not already have this folder, you will have to make it.
The amount of members a guild can hold is 16 (including the Master) by default. This limit can be increased via the Guild Extension skill up to a maximum of 56 members . Note that there are only 20 Guild Title slots, so grouping members into one or more "default" titles may be necessary with larger guilds.
Guilds, like characters, have levels. Guilds gain levels by members who donate their base experience through taxes. After a guild gains a level, one skill point is obtained, which can then be used on a variety of guild skills.
1
0
400,000
0
2
400,000
900,000
125
3
1,300,000
1,600,000
77.77777778
4
2,900,000
2,500,000
56.25
5
5,400,000
3,600,000
44
6
9,000,000
4,900,000
36.11111111
7
13,900,000
6,400,000
30.6122449
8
20,300,000
8,100,000
26.5625
9
28,400,000
10,000,000
23.45679012
10
38,400,000
12,100,000
21
11
50,500,000
14,400,000
19.00826446
12
64,900,000
16,900,000
17.36111111
13
81,800,000
19,600,000
15.97633136
14
101,400,000
22,500,000
14.79591837
15
123,900,000
25,600,000
13.77777778
16
149,500,000
28,900,000
12.890625
17
178,400,000
32,400,000
12.11072664
18
210,800,000
36,100,000
11.41975309
19
246,900,000
40,000,000
10.8033241
20
286,900,000
44,100,000
10.25
21
331,000,000
48,400,000
9.750566893
22
379,400,000
52,900,000
9.297520661
23
432,300,000
57,600,000
8.884688091
24
489,900,000
62,500,000
8.506944444
25
552,400,000
67,600,000
8.16
26
620,000,000
72,900,000
7.840236686
27
692,900,000
78,400,000
7.544581619
28
771,300,000
84,100,000
7.270408163
29
855,400,000
90,000,000
7.015457788
30
945,400,000
96,100,000
6.777777778
31
1,041,500,000
102,400,000
6.555671176
32
1,143,900,000
108,900,000
6.34765625
33
1,252,800,000
115,600,000
6.152433425
34
1,368,400,000
122,500,000
5.968858131
35
1,490,900,000
129,600,000
5.795918367
36
1,620,500,000
136,900,000
5.632716049
37
1,757,400,000
144,400,000
5.478451424
38
1,901,800,000
152,100,000
5.332409972
39
2,053,900,000
160,000,000
5.193951348
40
2,213,900,000
168,100,000
5.0625
41
2,382,000,000
176,400,000
4.93753718
42
2,558,400,000
184,900,000
4.818594104
43
2,743,300,000
193,600,000
4.705246079
44
2,936,900,000
202,500,000
4.597107438
45
3,139,400,000
211,600,000
4.49382716
46
3,351,000,000
220,900,000
4.395085066
47
3,571,900,000
230,400,000
4.300588502
48
3,802,300,000
240,100,000
4.210069444
49
4,042,400,000
250,000,000
4.123281966
50
4,292,400,000
0
Guilds have certain skills which can be used in or outside of WoE. All "Active" skills can only be used by the Guild Master.
All guild members and allies visible on the Guild Leader's screen will receive a +5 bonus to STR, DEX and INT for 180 seconds.
1
Supportive
Battle Command
Guild members near the guild master gain increased HIT and FLEE rate. Unimplemented
?
Passive
Charisma
All guild members in a 5x5 area around the Guild Leader will receive a (1*SkillLV) AGI bonus.
5
Passive
Cold Heart
Allows the hiring of a Kafra employee enabling teleportation and storage access when owning a castle.
1
Passive
Contract with Kafra
All guild members within 5x5 cells of the guild master receives (1*Skill Level) VIT bonus.
5
Passive
Glorious Wounds
Permits the use of a guild emblem. Unimplemented
1
Passive
Glory of Guild
All guild members within 5x5 cells of the guild master receives (1*Skill Level) STR bonus.
5
Passive
Great Leadership
Enables guardians to be hired in defense of War of Emperium castles.
1
Passive
Guardian Research
Adds up to 40 guildsmen to a guild's capacity, for 56 total.
10
Passive
Guild Extension
Allows a guild to participate in the War of Emperium, War of Emperium 2, and War of Emperium Training Edition.
1
Passive
Official Guild Approval
While investing, adds a 50% chance of getting an extra point for free.
1
Passive
Permanent Development
All guild members visible on the Guild Leader's screen increase their HP and SP regeneration rate.
3
Supportive
Regeneration
All guild members visible on the Guild Master's screen will have their HP and SP restored to 90% of the respective maximum.
1
Supportive
Restoration
All guild members in a 5x5 area around the Guild Leader will receive a (1*Skill Level) DEX bonus.
5
Passive
Sharp Gaze
Enhance the Attack Strength and speed of Guardians that are protecting War of Emperium and TE Guild Castles (WoE 2 excluded) in your Guild's possession.
3
Passive
Strengthen Guardians
All guild members will be teleported next to the Guild Master.
1
Active
Urgent Call
Allows guild masters and members to access the guild storage when they have permission.
5
Passive
Guild Storage Extension